
This week, we finally released the second version of our physics simulation app! The Fluid Ether is a physics simulation game. You can find it in the App Store, or as a desktop download from our website. If you want to know more, read about the plans for the entire Ethers series or sign up to our newsletter to stay updated about progress in the series.
In The Fluid Ether, students gain an intuitive understanding for fluid dynamics through the experience of playing the game. Players turn jets on and off to create patterns of play that accomplish simple level objectives like breaking blocks and collecting coins. Getting better at the game means knowing how best to manipulate jets of water- so learning the strategy to beat the game means learning physics.
The game includes 3 features that distinguish it from other games out there.
The app was the result of a year of refining and redeveloping the original app, called “World of Physics: Fluids,” for those of you Iridescent regulars. Based on all that we learned developing previous apps, we put our best practices to good use in developing this app. Personally, this is the first app that I have developed with Iridescent, and I was very excited to be able to put my educational game design philosophy into a digital game.
I’m excited to continue developing the games in this series! We have six games planned, on Fluids, Gravity, Light, Momentum, Projectiles and Electricity. In fact, we’ve already begun work on The Gravity Ether! Our learning from the first game will allow us to go through The Gravity Ether in a quarter of the time: we’re planning to release the game this September, so stay tuned!
Thanks to our development partner, Robot Super Brain, and our graphic designer Ioana. The Office of Naval Research funded this game.