
This season nearly 5,900 girls developed 1,700 mobile apps to solve community problems. Representing over 60 countries, these girls are using technology to solve the problems they care about most, including domestic violence, water pollution, access to education and more. Supported by mentors and local ambassadors, students learned the fundamentals of coding and entrepreneurship to get their ideas across the finish line and share them with the world. Today we are proud to introduce you to this years’ finalists and regional winners. We also have a message from Technovation Girls Mentors for every single participant this year:
Get to know the 10 teams’ named the best in their region this year. Regional Winners are invited to share their work at the App Expo at World Summit—one of the event’s absolute highlights. Although Regional Winners will not be pitching live at the event, you can learn all about their visions for safer, cleaner communities through their official pitch videos. Give them a watch and get ready to connect on August 12 and 13 at World Summit.
Senior Regional Winner: Asia
Solace Sphere, by team Boolean Babes
Malaysia
Solace Sphere is a domestic violence app disguised as a Magic8Ball game in which users can shake at any screen to go back to the disguise game. Aiming to help the ever rising number of cases of domestic violence in Malaysia, Solace Sphere offers journal and informational features to help users identify their current situation, acquire necessary information and feel supported. By helping users contact counsellors and other survivors of domestic abuse, we aim to help create a support system for users.
Senior Regional Winner: North America
cultivAte, by team Homegirl Hackers
United States
Currently, people have difficulty finding transparent information about their food. With so many people reading food labels when they shop, our solution to make this process faster and easier to understand is cultivAte. With cultivAte, users can search for ingredients in their products and be presented, in real time, with information about how the ingredients fit into their dietary requirements and how the environment may be impacted by those ingredients.
Senior Regional Winner: Europe
Safe Walk, by team Safety In Numbers
Romania
SafeWalk provides an innovative safety measure that protects young girls from predators while walking alone, by triggering a loud alarm meant to scare the attacker off. This loud alarm is followed by a silent one that informs the user’s peers that they are in danger and enables a live GPS tracking alongside a live audio & video transmission. It also allows their users to create their own personal community with their most trusted friends and/or family members.
Junior Regional Winner: Africa
EVIŔUS, by team Bright star🌠
Nigeria
Eviŕus is an android based Mobile App for breast cancer patients. It was created to add laughter to the lives of people suffering with breast cancer. It also acts as a reminder and alerts users of the correct time to take their medications, helps users schedule doctors’ appointments. Eviŕus also includes a self care bot, BIVI, that will interact with users and answer their questions.
Junior Regional Winner: Latin America
Diana, by team The Wonder Women
Brazil
Diana is an app for reporting violence against women. Our app is disguised as a reading app, uses geolocation to make the report for greater user safety and has an artificial intelligence-like chatbot to identify which type of violence the user is being victimized by. In addition to the report being anonymous (no need to register) the application has a testimonial area where users can share their experiences after they report, thus also encouraging other victims to file the report.
Meet the 12 Finalist teams who will be advancing to the final round of judging! They will be pitching their ideas at our online World Summit event August 12-13, 2021. You’re invited too! Learn more about World Summit, and grab your seat now
Operation Serenity, by team CASP Technologies
United States
Operation Serenity is an Android application that taps into an untouched market to reduce anxiety in pediatric patients aged 8-15. The app shares kid-friendly images and surgical sounds of general sugery procedures and places them in clear step-by-step order to help pediatric patients understand what to expect from their surgery. Users can access educational resources like articles or videos as well as access to community and emotional support resources like support groups or religious groups. Operation Serenity also offers information about fun local events and activities to reduce patient’s stress.
Hidden Women, by team Girls4STEM
Spain
Hidden Women wants to give visibility to the women in STEM fields throughout history. Our goal is to reach out to the young generation with games and interesting information to empower young girls. The app contains information about 60+ women in STEM and lets users choose up to 3 favorites. Users can play games to learn about these women in STEM. Users can make friends on the app through common favorites, and compare their progress in the games to their friends.
EChO, by team The Winnovators
United Arab Emirates
The World Bank estimates that on average, each person generates about 270 kilograms of waste a year. Although people may want to take responsible action, they face a dearth of knowledge, opportunities, and resources. EChO is a free app that connects conservationists and environmentalists to a common forum through social media. Users can post/accept new challenges to improve environmental health. They can upload images of their challenges to earn points, which will allow top scorers to lead a community event of their choice. EChO enables people to make eco-smart decisions, accelerating the world’s transition to sustainability.
COLBY, by team COLBY
Sri Lanka
Colby stands for “’Cure of Loneliness.” Colby is a chat bot built to cheer people up and lessen loneliness in times of a pandemic. Colby’s main function is to detect the mood of the user by using AI to analyze the chats the user exchanges with the bot. If the user feels lonely, suggestions are provided to help ease their loneliness. Emergency help lines are included for users who immediately need to connect with a counselor.
World in Words, by team Go Maria!
Brazil
World in Words aims to help people who are blind or have low vision to get to know places through audio descriptions from sighted volunteers. Audio description is a fundamental resource for people who are blind or have low vision, as it translates images into words. World in Words allows sighted volunteers to record audio descriptions of the places visited, thus allowing the blind or those with low vision to know these places. With the screen reader enabled the blind or low vision user will be able to use the app, hear audio descriptions from the gallery or search for audio descriptions of desired locations.
Stellar, by team Stellar!
Ireland
Stellar is an easy-to-navigate app that helps to develop innovative solutions for Pediatric Occupational Therapists (OTs). OTs are health and social care professionals who help children achieve maximum independence in all activities of daily life. 30,000 patients are waiting for OT in Ireland and waiting times have worsened due to COVID-19. Most OTs surveyed through Facebook groups reported a need for a safe platform to offer remote appointments, monitor progress, and develop individualized programs for children. Stellar offers to fill these gaps and will also host evidence-based high-quality content developed by experienced Occupational Therapists.
Come celebrate with us and the entire Technovation community online on August 12-13, 2021 at World Summit. Gather as a global community, cheer one another on, learn from tech experts at workshops and panels and get to know your fellow innovators and change makers. Register to save your seat!