Every year we challenge girls and families to solve problems in their communities. Here are some of the top solutions from recent years. We hope they inspire you to solve a problem you care about in your community!
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A tool to help the 500,000+ people in Ireland whose families have been impacted by dementia, Memory Haven incorporates a music playlist alongside other healthcare features like alerts, face and voice recognition, and health checks to help patients with dementia, as well as those who take care of them.
Program:Girls
Topic:Good Health and Well-Being
2020 1st Place
Help2Hear
by AI Zone
Kazakhstan
An automated sign language-to-text interpretation tool. Help2Hear records a video of a user as they sign and uses an AI visual-recognition tool to analyze hand movements and wrist and hand shapes against a library of gesture images. The tool then translates the detected signs into text.
Program:Families
Topic:Good Health and Well-Being
2020 Finalist
Mappid
by ColtecAda
Brazil
A social app to keep women and the LGBTQ+ community safe from dangerous or uncomfortable situations. Mappid shares local support groups, emergency phone numbers, and the safety level of establishments as rated by the Mappid community. Users can actively search for places or enable notification alerts for places nearby.
Program:Girls
Topic:Gender Equality
2020 Finalist
Goal Shadowing
by One World Beyond Pandemic
Unknown or Invalid Region
A tool to prevent education disparities from growing even larger during the Covid-19 pandemic, Goal Shadowing pairs children with similar career goals but unequal access to resources, so that both children with similar interests can achieve their goals through task-mirroring.
Program:Girls
Topic:Quality Education
2020 Finalist
RecycleRight
by Team RecycleRight
United States
An iOS application that helps prevent waste contamination by facilitating and simplifying the recycling process, Recycle Right uses image recognition technology to help users dispose of waste. Using augmented reality animations, the app quickly identifies whether or not an item can be recycled.
Program:Girls
Topic:Responsible Consumption and Production
2020 Finalist
Eunomia
by almost vegan
New Zealand
A mobile game targeted at the 40+% of 18-24 year-olds who do not vote, Eunomia teaches players about politics and how the New Zealand government functions. Eunomia also identifies the user's political stance in an unbiased way.
Program:Girls
Topic:Peace, Justice, and Strong Institutions
2020 Finalist
Talk & Trust
by Palestine AI
Palestinian Territories
An assistive technology for people with speech impairments. Users record themselves saying a word in English or Arabic. Then Talk & Trust analyzes the recording against its library of recordings of other pronunciations and displays the word in text.
Program:Families
Topic:Good Health and Well-Being
2020 Finalist
My Ouch
by My Ouch
United States
A tool for monitoring a person's health and pain levels. My Ouch has temperature, pulse and moisture sensors that gather data about a person's health. The app uses this data to predict the level of care a person may need and alert an emergency contact if necessary.
Program:Families
Topic:Good Health and Well-Being
2020 Social Justice
Carefuge
by Team Ctrl Alt Elite
Canada
Carefuge helps the most vulnerable members of our society. Homelessness can be a symptom of system failures such as the lack of affordable housing, support for immigrants and refugees, or rough transitions from child welfare. Carefuge draws attention to this problem and provides service to those experiencing homelessness.
Program:Girls
Topic:Social Justice*
2020 Civic Engagement
Unswayed
by Freshies
United States
Unswayed seeks to increase voter turnouts by informing voters about current candidates. Unswayed also offers a platform for local election managers to create profiles and surveys for their candidates.
Program:Girls
Topic:Civic Engagement*
Junior Division
2020 Finalist
LAZOS - close to you
by DEMAC Power Up!
Spain
An app for elderly users, LAZOS – close to you, connects senior citizens with volunteers and associations who can provide reliable information and any type of help, promoting and fostering their integration with activities in community social life to fight loneliness.
Program:Girls
Topic:Good Health and Well-Being
2020 Finalist
Uber 4 Dogs
by ROC
Canada
Uber 4 Dogs makes dog walking more accessible, affordable, and serviceable. Uber 4 Dogs includes two apps, one for dog owners and one for walkers, and allows dog owners to help their neighbors by walking their dogs, too. An AI-powered, automatic pairing system helps owners choose the most suitable walkers.
Program:Girls
Topic:Life on Land
2020 Finalist
a1,000apps
by Team One
United States
A personal safety app, a,1000apps tells users how companies handle personal data. This includes reported data breaches, type of personal data required to open an account, and problematic aspects of an app’s terms of service. a,1000apps also shares a holistic ranking of each app using an algorithm combining those three parameters.
Program:Girls
Topic:Other
2020 Finalist
The Corruption Disruptor
by The Nairobi Tech Girls
Kenya
A cross-platform application that addresses government corruption in Kenya. Users can report corruption, naming the location and departments involved. The Corruption Disruptor includes a geo-map highlighting the most corrupt areas in the city, which is especially useful when identifying areas of police corruption.
Program:Girls
Topic:Peace, Justice, and Strong Institutions
2020 Finalist
Anti Child Abduction Mobile App
by Islam's Family
Pakistan
A mobile app that keeps children safe from kidnapping. Anti Child Abduction Mobile App uses data from motion sensors, GPS information, and previous location patterns collected from a child's phone. When the child's position differs from those patterns, the tool alerts parents their child may be in danger. (Inspired by a local event in the family's neighborhood.)
Program:Families
Topic:Peace, Justice, and Strong Institutions
2020 Finalist
A10
by A10 Box
Spain
An assistive technology for people with visual impairments. Using image recognition software, A10 is trained to alert users if they are about to take the wrong medication. A10 can also notify an emergency contact if a medication is not taken within a specified window.
Program:Families
Topic:Reduced Inequalities
2020 1st Place
Zesha
by Jyothi
India
A tool to help both patients with Alzheimer’s and their caretakers, Zesha acts as a digital caretaker. Zesha’s features include the ability to listen to and answer repetitive questions from users using Dialog Flow, patient GPS tracking, helpful daily checklists, quick-dial emergency numbers, and links to entertainment sites to help patients cope with boredom.
Program:Girls
Topic:Good Health and Well-Being
2020 1st Place
Kuwait Birds Tracker
by Kuwait Birds Tracker
Kuwait
Kuwait Birds Tracker helps protect local endangered bird species. Users take pictures of birds, and using image-recognition tools, KBT identifies the bird and suggests tips for keeping it safe.
Program:Families
Topic:Life on Land
2020 Social Justice
Apeksha
by Puella Virtue
India
Apeksha (Hope) supports survivors of acid abuse. It connects volunteers, NGOs, and survivors. Volunteers can provide legal, medical or psychological aid. The recruiters can provide job opportunities and the NGOs can create a profile with information about their services. Survivors can learn about their rights, services open to them, and showcase their own creativity.
Program:Girls
Topic:Social Justice*
2020 Social Justice
DiscriminAction
by The Tech Pros 💻
Canada
DiscriminAction is a simulation game that teaches kids about what it's like to be discriminated against. Players select from a diverse group of avatars to play as, and once they've chosen, they make decisions for the avatar to try to get them through the discrimination that the avatar is facing.
Program:Girls
Topic:Social Justice*
Regional Winners
Senior Division
2020 Regional Winner
Kap
by Aguacates Unidos por México
Mexico
By 2050, venomous species will migrate into densely inhabited locations due to climate change, putting 6.7 million people at risk. In 2019, León had the most scorpion bites worldwide, reaching 43,913 cases. Kap maps hospitals that have anti-venoms available and quickens medical care by changing phone calls into emergency emails with a few clicks in case users' throats close.
Program:Girls
Topic:Good Health and Well-Being
2020 Regional Winner
EnGuard
by GirlsEsc
Romania
EnGuard is a mobile application used as a “safety-net” by all victims of abuse. If you find yourself in a dangerous situation, pronounce your already-chosen safe word to start the app. It will identify the type of harassment and will alert either the police or a trusted person you chose. The message contains your real-time geo-location and a voice recording of the conversation.
Program:Girls
Topic:Peace, Justice, and Strong Institutions
2020 Regional Winner
Cerebrate
by The Wave
Kazakhstan
A tool for after-stroke recovery, Cerebrate focuses on restoring cognitive and intellectual skills. Our mobile application offers a variety of puzzles, which develop learning, memorizing and social abilities of individuals affected by strokes. The user-friendly environment also connects a patient, a caregiver, and a doctor to accomplish one goal – making the patient’s life better.
Program:Girls
Topic:Good Health and Well-Being
2020 Regional Winner
Cultimora
by Athena Girls
Nigeria
A tool to help farmers and stakeholders in the agricultural industry, Cultimora identifies the most suitable crops to grow based on soil types and location. It also suggests the most suitable sowing patterns when users enter their land dimensions, soil specifications and geographical data. Cultimora aims to reduce or eliminate risks in agricultural ventures.
Program:Girls
Topic:Industry, Innovation, and Infrastructure
2020 Regional Winner
Smart Waste Sorter
by Smart Waste Sorter
United States
A tool to help users properly sort waste. The Smart Waste Sorter attaches to waste bins where a motion sensor activates a camera that captures an image of the item being disposed, and compares it against its database to determine if it's being put in the right bin. If not, the device buzzes to alert the user.
Program:Families
Topic:Responsible Consumption and Production
2020 Regional Winner
Protecting trees
by Protecting trees
Bolivia
A tool to help fight deforestation. Protecting Trees' AI model helps children recognize tree species and whether they are endangered. Users take pictures of trees which the app compares to its database of similar images to identify the tree in the image and whether or not it's threatened
Program:Families
Topic:Life on Land
2020 Regional Winner
AI tool for Dysorthography
by AI tool for Dysorthography
Greece
A tool to help identify Dysorthography. AI tool for Dysorthography analyzes users' spelling patterns against a large database of mispellings typical to those with dysothography, a disorder of spelling, to help users decide if they should seek a specialist's help. Used for text typed directly into the app as well as handwritten text via OpenCV and Tesseract tools.
Program:Families
Topic:Reduced Inequalities
2020 Regional Winner
Tech Rescue
by Tech Rescue
Nigeria
A wearable device designed to curb incidences of kidnapping. Tech Rescue uses an AI model trained to recognize a user's typical GPS data. When a user strays from the expected path, Tech Rescue alerts an emergency contact with a text and phone call.
Program:Families
Topic:Peace, Justice, and Strong Institutions
2020 Regional Winner
Trashnovator
by Team Mohammed
Pakistan
A tool to reduce irresponsibly disposed-of chemical waste from industrial businesses. Users enter data about temperature, volume, and concentration into Trashnovator which uses its AI model to recommend the best disposal technique.
Program:Families
Topic:Responsible Consumption and Production
Junior Division
2020 Regional Winner
Qhawana
by DORY'S TEAM
Bolivia
An AI-powered tool, Qhawana prevents individuals with Alzheimer’s from wandering away and getting lost. With the help of algorithms that process the movement of people, the app detects erratic or unusual movements caused by spatial disorientation. When someone with Alzheimer’s begins to wander, Qhawana sends notifications to the caregiver or relatives with their geolocation in real time.
Program:Girls
Topic:Good Health and Well-Being
2020 Regional Winner
Auxilium
by Spicy Salsa
United States
A disaster preparedness tool, Auxilium helps prepare the 60% of American adults who have not practiced what to do in a disaster. With input from school principles and FUSD administrators, Auxilium offers fun quizzes and information to teach people what to do in case of disaster. It also includes a place to create a family plan, and a way for users to alert others if they are in an emergency.
Program:Girls
Topic:Other
2020 Regional Winner
Blue Duck: Albufera
by #girls on
Spain
An environmental protection and education tool, Blue Duck: Albufera protects Valencia's La Albufera park through collaborative action. La Albufera is affected by the city’s dumping of contaminated water, plastic waste, and the pollution caused by the large infrastructure nearby, which destroys the ecosystem. Blue Duck educates locals in a fun way, and encourages everybody to help.
Program:Girls
Topic:Life on Land
2020 Regional Winner
Bee Happy
by Deline
Kyrgyzstan
A tool to help prevent suicide and bullying problems among teenagers, Bee Happy provides users with psychological assistance and access to a community and motivational resources. It connects teenagers with psychologists and help centers, and also allows them to chat with peers and psychologists in group chats and forums. It also provides access to motivational resources and tests, and mini-games.
Program:Girls
Topic:Good Health and Well-Being
2020 Regional Winner
Rooting For You
by Code Work Ahead
United States
A tool to address the lack of confidence many girls feel due to a fear of failure and judgment. Rooting For You allows users to choose between social, academic, or self-care-based challenges. When users choose a challenge to try, the challenge is planted as a seed in their garden. The user can enter journal entries detailing their progress and ultimately grow the seed until it blooms.
Program:Girls
Topic:Good Health and Well-Being
2020 Regional Winner
Smart Driving Assistant
by Smart Driving Assistant
Cambodia
A device to help users drive more safely. Inspired by the high rate of traffic injuries and death in Cambodia. The Smart Driving Assistant has several sensors that allow it to recognize unsafe driving conditions or obstacles and then reduce speed or adjust trajectory accordingly.
Program:Families
Topic:Good Health and Well-Being
2020 Regional Winner
End The Flame
by End The Flame
Bolivia
Inspired by the 2019 Amazonian fires, End the Flame uses its database to recognize flame patterns and the effects of variables like wind, fire shape, and presence of flammable materials. The device analyzes images of fires and recommends a course of action based on those variables.
Program:Families
Topic:Life on Land
2020 Regional Winner
CourseConnect
by The Emeralds
Nigeria
An app to help students choose courses aligned with their interests and needs. After users answer a series of questions that take into account factors like hobbies and outside pressures, CourseConnect's AI model suggests appropriate courses.
Program:Families
Topic:Quality Education
2020 Regional Winner
CalmZilla
by DASA
United States
An app to help students alleviate stress. Inspired by rising rates of stress in young people. Calmzilla's AI model uses data gathered from user survey answers to predict stress levels and recommend a number of stress relieving games while also informs guardians of the student's stress level.
Program:Families
Topic:Good Health and Well-Being
2020 Regional Winner
Recyclator
by Recyclator
Spain
A tool to help users improve their recycling habits by alleviating confusion. Recylator uses a camera to analyze waste materials against its database, and then flashes one of its 5 colored LED lights, indicating what category the recyclable material falls under.